It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that. The one area where Azuma out-performs Yoshino has to do with her Repair Party. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. Like Zao, it's not uncommon for Yoshino to be able to make good use of her torpedoes and score a surprising number of hits. Sierra Mike+5% to the ship's maximum speed. Gorizia — Italian promo premium Tier VII cruiser.. A heavy Zara-class cruiser. 72,450hp - Stalingrad 2. You need to play a total of 20 battles to post in this section. Her torpedoes are a far more dramatic addition. BUY NOW 1. This is Azuma's dispersion -- 180 shells fired at 15km at a Fuso that has no camouflage. World of Warships AP penetration calculator Beta 0.71 Now can compare ships between different versions. Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Sierra Bravo+10% action time of Hydroacoustic Search-10% reload time of Defensive AA Fire. High Alert -10% to reload time of Damage Control Party consumable. Rare among the large cruisers, Azuma has a very powerful torpedo armament which adds to her flexibility. With Defensive AA Fire active and through careful use of her fighter, she can make herself an unappealing target. Skill Floor:  Simple / CASUAL/ Challenging / DifficultSkill Ceiling:  Low / Moderate / HIGH / Extreme. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. Loading... Daniele Satta says: … Seller. Venezia also enjoys a small increase to her torpedo protection compared to previous vessels. Venezia is made of unique stories, stories you have to know, see and hear.We try to tell them, we try to enclose in our videos that Venetian essence in order to transmit it to as many people as possible.. We describe, the beauties, the colors, the sounds, the flavors of Venezia, we condense them into short videos that can be a quick and fun way to learn something about this wonderful … Primary Menu . Hope you get better soon. Applying. Honestly, I wish I had held off on writing about Azuma entirely -- a sentiment that will probably be echoed by anyone that forked over cash to afford her 1M free experience price tag. … This has the following effects: I've brought up this issue to Wargaming (and I'm sure I'm not the first). The problem in tier 10 these days isnt Soviet BBs. Offer ends. Basilisk+75% XP earned for the battle.+30% credits earned for the battle. I bought the Yoshino last night. HE spamming from 20km away preventing anyone from pushing caps and go close. $ 1100.00. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). Purple: twin 40mm. Well, almost. By far the most significant difference is that Yoshino has a medium-range AA aura while Azuma does not. +10% to continuous damage from AA guns. Don't kid yourself that the 30mm upper hull and deck on Yoshino makes that much of a difference when it comes to toughness. Hail Mussolini! 1:200. -50% to base chance of fire caused by HE shells. The shells are slow enough and engagement range long enough I can park behind islands while fast enough that I can reliably land 5-8k salvos every 16 seconds with regular fires. However, these improvements are not enough to plug the very obvious holes in Azuma's protection scheme and Yoshino shares most of her weaknesses. r/Venezia: A subreddit for everything related to the beautiful city of Venice, Italy. Players who wish to spend doubloons can equip Venezia with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost. Posted by 1 day ago. Captains should take advantage of her increased survival and smoke to make riskier hit-and-run attacks against unsuspecting enemies. Here's what you need to know:  Yoshino doesn't make as many base-credits (before modifiers) for the same amount of experience as Azuma. Bugs & errors report . Georgia is a blast! Finally ive been waiting for! Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells. While Azuma was arguably one of the worst of the large-cruiser designs to so far be implemented in World of Warships, Yoshino is a far more solid implementation. Having this, no need for an Azuma, so will see what the next free exp ship is. I thought if I switched right away that I might be able to get this review done on time for the release. Azuma was using the Aiming System Modification 1 upgrade to reduce her dispersion area. 65,400hp - Moskva 4. "But Mouse", you say, "I respect myself and therefor didn't touch Azuma with a 10 foot pole. But there is a lots/some of high tier ship incomming. Azuma has the same baked-in economic bonus as ships like Kronshtadt, Alaska and Musashi. The Tier 10 Italian Cruiser Venezia is often quite limited, unable to spot DDs or into smokes, struggling with angling ships, especially BBs. Learn about linear and premium Italian Battleships, Cruisers and Destroyers (coming soon, I hope), their distinctive features, strengths, and weaknesses. I agree with your review, can be fun, but it is amazing that any BB caliber shell that comes in your direction seems to result in a cit. Perhaps, later on, I may add Yoshino to my fleet but right now I think I will pass on here, a shame as I was really strongly considering her. I've found that with 16 sec reload (mod 3), 21km range and good ballistics and accuracy, i can use terain to hide for maximum effect. The big question is if these upgrades change Azuma's lackluster design into something worth collecting and playing. Hot New Top. 58,350hp - Azuma 7. Calculate total XP to get to top tier ships. Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. I have coal for Georgia and Yoshino. Wish I could say the same about Yoshino herself but you saved a lot of people's coal reserves. I am convinced that nothing of value was lost. This page was last modified on 22 January 2021, at 16:59. WoWs - Space . Short of reload time and range (both of which we'll discuss after this), the guns have identical performance. Get the latest news and developments here and play for free! She's worth the price in coal to me. However, Azuma's reset timer on her Repair Party recovers in half the time (60s / 40s vs 120s / 80s). Offensively, the two ships are very similar but Yoshino definitely has the edge with her torpedoes and faster rate of fire. Her citadel deck is also quite a bit thicker, and her upper deck is increased from the 25 mm of Amalfi and Brindisi to a unified 30 mm over her mid-section. Make a Donation. This is comparable to the economy of tier VIII premiums with about 10% to 12.5% bonus. The project of a heavy cruiser with fifteen main battery guns and a high speed. Last GaspCompletely restores the engine boost for the last attack flight of the carrier's planes. Hydra+50% XP earned for the battle.+150% Commander XP earned for the battle.+250% Free XP earned for the battle. However, there are pretty significant differences between the camouflage and economy of Azuma and Yoshino. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. Thank you once again for an excellent review! Receive an email with the … Gotcha covered. Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. La Venezia launches later this year. Rather than repeat myself, I'm changing up my usual format to do a side by side comparison. You can report any … There are four areas I need to cover here. Azuma on top and Yoshino on the bottom. 1.2m long. The improved armour profile, torpedoes and gunnery gives Yoshino just that bit more flexibility than her tier 9 sister. That being said, the remainder of the build is mostly standard for a cruiser, with the only notable skill of importance being Expert Loader, as efficient shell-type switching is one of the key aspects of her game play, and Radio Position Finding, which gives her an idea of which direction torpedoes are most likely coming from and some utility in hunting down destroyers, which with her powerful SAP and heavy broadside, can oneshot most full hp DDs. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. Her aft and stern deck and side plating remain 25 mm, but Venezia features an extended belt armor of 40 mm all the way to her bow and most of the stern. I picked up Yoshino last night, and I'm excited to see what I can do with her. Equal Speed Charlie London+50% XP earned for the battle. This tends to push back her engagement range, forcing her to fire from long distances. Yoshino has much improved firepower over Azuma with a better rate of fire, better (bugged) AP performance, more range, improved secondaries and very powerful torpedoes. Personally I spent my coal, with coupon, last night on Georgia instead of Yoshino. Honestly, my choice was actually Georgia or wait for the next coal ship. Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. I like Yoshino. Venezia, la città più bella del mondo r/ Venezia. First impression, she is anything but meh, those guns are sublime, the AP a terror from afar, the HE more than adequate, the AA sufficient to deter t8 cvs in random battles (no idea versus tier 10 air squadrons), but most important of all, she has very fine lines, cutting through waves purposefully and exudes confidence, (except that's a lie, as she is best sniping from range!). Yoshino, by contrast, earns LESS than a tier VIII premium base. Currently, Yoshino has SLIGHTLY worse dispersion. The table version WoWStats.org use is syncronized with the one at wows-numbers.com daily. This won't wipe out an attacking enemy squadron but may discourage CVs at least on the short term. Enormous 920m turning radius and poor rudder shift time. Yoshino certainly deserves a full review, but the amount of redundancy between Azuma and her is downright painful. Buffalo is, by and large, a direct upgrade from Baltimore before her. Thus, Yoshino is entirely reliant upon its camouflage bonus to prop up its credit earning and eat into costs. Ouroboros+777% Free XP earned for the battle. February 17, 2021 battleship, development, italian, stats, supertester, WIP, world of warships, wows gamer blog. For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless. card classic compact. Juliet Charlie-100% to the risk of magazine detonation. Will the Hayate be coal? Rising . The gameplay of Venezia very much revolves around her offensive abilities. X-Ray Papa Unaone+15% action time of Smoke Generator. In any other non-torp cruiser I'd have been dead. Unlike the 50 mm sections of the two previous ships, Venezia's lower-thickness plate actually extends above the waterline enough to make brawling a possibility. If you can't tell, this isn't my review of Lenin. Georgia is hands down better for the cost in coal. 24,587 views (861 votes, average: 4.88 out of 5) Loading... Close Ad × Venezia, new tier X Italian ship that's coming soon to WoWS. This does give her the 4th largest hit point pool among cruisers in the game currently: The second improvement to Yoshino's protection scheme over Azuma is the increased armour protection of her upper hull and her deck amidships. Going to buy her now based on your review. as my AP shells slammed into 20 km distant targets with enjoyable precision. WoWs - White (Default) WoWs - Classic . To see the final cost, click the button for the selected payment method. Proper commander skill choices and managing her AA focus is imperative to getting reasonable performance out of her defenses and can mean the difference between being a thorny target or a ready victim. Red Dragon+100% XP earned for the battle.+100% Commander XP earned for the battle. I am downplaying the impact of Yoshino's increased reload on her main battery. SAP (semi-armor piercing) shells are now great and … Hotel Yankee-20% to damage received when ramming the enemy.+50% to damage dealt when ramming the enemy. Excellent range of 21.3km on her main battery guns. card. Overall, Yoshino has better AA defense that Azuma. I've reported the bug to Wargaming but I'll cover it here anyway just to be thorough (cuz that's what I do). A couple of these differences are owing to a bug in her main battery profile (see below for more details), however, Yoshino is above and beyond a solid upgrade to Azuma. Trento is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. Now my life is complete . Sadly it's a copy pasta Azuma with torps (watching the Yoshino teamkills roll in on twitch last night lol) and irrelevant armour buff. Vigilance +25% to detection range of enemy torpedoes. 50,600hp - Des Moines 10. The squish is real. Contact Us; Powered by Invision Community × Browse. I feel Atago can cover most of my needs anyway. Your help is always appreciated! Battleships with extensive 32 mm plating will take massive damage from SAP; German and Russian battleships, however, require more precise aim due to their better armored extremities. Fire Prevention -10% to the risk of fire.The maximum number of fires on a ship is reduced to three. Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. Do you like WoWStats.org? Nope, Montana remains my … Italian Navy tech tree review / World of Warships guides / WoWS By Denis Marasan ☆ 08/Feb/2020. How would the ship rate on an Angry YouTuber scale of Garbage – Meh – Gud – Overpowered? Expert Loader-50% to reload time when shell type is switched. Furthermore, she's highly vulnerable to battleship caliber (380mm+) overmatch and light cruiser (150mm+) HE spam. November Foxtrot-5% reload time on all consumables. The battleship's main armament … Applying Torpedo Acceleration to these fish does wonders though and still gives them an effective 16km reach. All you need to know is that when (if?) Includes excursions and unlimited drinks ( uniworld.com ). Captains shouldn't discredit her AP shells either; while lacking in penetration, a flat broadside of an enemy cruiser will always be susceptible to the monstrous weight of Venezia's broadside firepower. Folks Verona - Via Sole 7, 37121 Verona, Veneto, Italy - Rated 4.5 based on 9 Reviews "gran posto e gran bella gente :)" Will WeeGee ever give us a great IJN Premium (Musashi aside - which I don't need cos Yamato). Three of these are permanent features. However, her AA isn't strong enough on its own to keep the ship safe and requires a significant investment in upgrades, commander skills and player input to prove effective. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, Chance of Fire on Target Caused by HE Shell, Chance of Fire on Target Caused by HE Shel. While Yoshino lacks the stealth of other Japanese cruisers, her game play isn't that far removed from them: Most novel about Yoshino's game play is that she can push and use torpedoes where opportunities permit. I'm still collecting data on credit earning (it's a tedious process) but Yoshino's earning appears analogous to Salem and Bourgogne, earning about 90% of what a tier VIII premium does in raw credits. If possible, captains should put unique commander Luigi Sansonetti onto Venezia, as he gives many benefits from an improved Expert Loader skill similar to the one found on the US special captains, to talents that increase the range from her stock 17.1km to 18.5km after sinking an enemy and a 15% decrease in reload speed after earning the Confederate achievement. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. In addition, it's also possible to conduct some stealth torpedo runs in this ship which makes flanking all the more viable provided you don't get prematurely spotted and blown out of the water. I've only played 2 games in her but she's served me splendidly so far, with those torpedoes killing a Kremlin and a pursuing Yamato to win a game. Expert Marksman +2.5 deg/sec to traverse speed of guns with a caliber up to 139mm. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. Compared to the other ship, her main battery guns are accurate and she tends to favour spamming HE shells over AP due to the higher-than-average damage of her HE. Azuma earns more credits than Yoshino does. 180 hours. I dunno that I would play her often, but she's fun for a change of pace every now and then. Yoshino has 21.29km range and Azuma has 19.09km range. This can be dealt with by alternating between the different sections of the target ship. Her 12km torpedoes are harder to use given that her surface detection can't get much lower than 11.9km giving her the tiniest of stealth-fire windows outside of kiting and dumping them into the face of pursuers. Smoke Screen Expert +20% to the radius of the smoke screen. When facing the Tier VIII-X battleships of either nation, captains should either aim for the superstructure and high on bow/stern sections, or simply switch to AP if the enemy present flat enough side. Venezia also features some very noticeable improvements to her armor. Improved Engine Boost +10% Aircraft engine boost time. Captains should be wary of trying to use all three forward turrets in engagements where enemy AP is of concern. Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. The secondary guns are wip but I don't plan on finishing them soon Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. Venezia from WoWs. No boost to continuous damage in a reinforced sector. Blech. Great review, as always, and it was fun battling with you on Two Brothers the other night when you were in the Yoshino. Both ships begin with an extra charge of their heals compared to other cruisers. The big reason Yoshino is considered such a massive improvement over Azuma is the presence of her torpedo launchers. I know there's loads of content and so little time, just curious. +0.7 deg/sec to traverse speed of guns with a caliber above 139mm. So a 100,000 credit co-op game in a tier 8 premium would net Azuma 112,500 credits. http://wiki.wargaming.net/en/index.php?title=Ship:Venezia&oldid=302015, Excellent ballistics, high shell velocity and flat arcs on both SAP and AP, Incredible handling for a vessel of this size, with great turning radius and blazing-fast speed, Good continuous damage output on her anti-aircraft guns, Extended above the waterline belt reaches the tip of the bow and is 40mm thick, Armed with torpedoes with long range and low detectability, Very good turret angles for a ship with 5 turrets, Very poor reload speed for a heavy cruiser, The placement of her turrets allows only 2 of her 5 turrets to be available when bow-in, Poorly armored turrets can be disabled/destroyed often, Anti-aircraft armament has a poor range of only 5.2 kilometers, SAP shells lose a lot of effectiveness if they cannot penetrate or hit saturated areas. 71,050hp - Kronshtadt 3. Captains who have made it to the end of the Italian Cruiser line will find Venezia to be an upgrade over previous ships in the line. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. Completely made from scratch with A3 sized 2mm/3mm PVC board, A4 papers and toothpick with some dyed bluetac. She has four quadruple launchers, two to each side with each launcher covering one quadrant (with some overlap) in a similar but not identical manner to Atago. While her 15-gun broadside is certainly impressive, her second forward-facing turret has rather poor forward angles. Currently I play her as a long range sniper, sticking to 15-18km engagement range where her stealth allows her to disengage when needed and great angled hard hitting torps can be a life saver when you simply must push. Red: twin 100mm. Press question mark to learn the rest of the keyboard shortcuts. The day has dawned where someone has used a Black Books gif. Get well soon. In the 1930s, the ship was rebuilt with more powerful and longer-firing guns, additional torpedo protection and considerably more speed than before, making her a formidable opponent for the majority of battleships at that time. The final cost of virtual goods may vary depending on the selected payment method. Almost. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. Log In Sign Up. -10% continuous damage. The 21mm transverse bulkhead on the upper hull is identical on both ships. Here you can check any World of Warships players stats and progression. Excellent review and thank you for your time. Good review. This will lead to an oh-so-tiny and barely perceptible increase in maximum vertical dispersion at nearly all ranges. I'm too hopped up on cough medicine to be able to plan my day, never mind schedule content production at the moment (damn cold). She feature an extra three barrels over Brindisi before her and significantly improved armor (unique penetration angles for her SAP shells were nerfed first, then removed totally). User account menu. The reload buff is ok, but nothing special. Yellow: single 25mm. Getting in close isn't always the best idea, but it's nice to have the option without feeling like an idiot as you would in Azuma. Thanks Miss Mouse for the review, though not really in the market for such a ship. Powerful torpedo armament, including the choice between two weapon load-outs. Green: twin 25mm. I almost made it. Concealment Expert -10% to the detection radius of all ships and aircraft. How does Yoshino play?" Survivability Expert +350 ship HP for each ship tier.+15 aircraft HP for each ship tier. Leviathan+50% XP earned for the battle.+100% Commander XP earned for the battle.+200% Free XP earned for the battle.+20% credits earned for the battle. Hot New Top Rising. Giulio Cesare — Italian promo premium Tier V battleship.. The lead ship in the first series of Italian dreadnoughts. Back; Browse; Forums Staff Activity. As a high tier American cruiser, Buffalo has three consumable slots beyond Damage Control Party - A … © 2011–2021 Wargaming.net. Reviews; Search for: Search ... Venezia. Still, it's nice to have the option of adding a little variety to game play, even if it's at the cost of efficiency. Yoshino appears to have the advantage, but these numbers don't tell the whole story. If you like playing ships like Kronshtadt, Alaska and Graf Spee, you'll find Yoshino's game play interesting and comfortable. I wouldn't say that she's near the top of the pile by any means, but at least her contributions aren't a joke. It's a far cry from "good" but it is improved. In a vacuum it's not that big of a difference, but in practice I've bounced way more BB AP than I was expecting to at all so far in a pretty limited play time, quite literally every game since I got her it's been happening. Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. Despite the long laundry-list of differences between Azuma and Yoshino, they are effectively the same ship. and fusing for AP shells and improved ballistics for both shell types. Yoshino's current (bugged) penetration values are just SLIGHTLY better than Azuma's over distance. +15% AA flak burst damage. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. Clench your buttocks when a battleship looks at you funny. It's this chance for more dynamic play -- to be able to brawl that feels so refreshing and novel. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. LWM did have good things to say about Georgia. Yoshino's HE shell flies faster than Azuma's, reaching 20km in 11.63s vs 11.74s. Home. Strangely, this had no impact on the penetration of her HE shells which already behave like they're 310mm. 6 time(s) Delivery speed. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. Relatively thin armoured belt for a large cruiser. Agility is the same. Video reviews I tend to watch once, where your written reviews I pull and re-read them often to refresh my memory. Juliet Yankee Bissotwo-20% to flooding duration. The weight of firepower from her 100mm/65s and their high, 25mm base penetration (32mm with IFHE) makes for a fun meme build if you're up for it, though it's not especially competitive outside of Co-Op. Unlike previous ships in the line, Venezia features an internal belt and spaced armor, much like that of Henri IV. Dragon Flag+333% Commander XP earned for the battle. Torpedo Armament Expertise -10% to reload time of torpedo tubes. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. Her high speed allows her to rapidly adjust position to make better use of her SAP or to put a well-placed AP salvo into an enemy broadside. Furthemore, Azuma is more durable than Yoshino to non-citadel hits with her faster heals. Air Supremacy -5% aircraft restoration time. However, she's by no means a heavyweight when it comes to AP performance like the Soviet battlecruisers. When it comes to stealth and detection, the two ships are identical. Contact me. World of Warships XP calculator. As with many large ships of the Italian Navy at the beginning of 20th century, she had an almost symmetrical silhouette. Yoshino has more base reach and a better rate of fire. She feature an extra three barrels over Brindisi before her and significantly improved armor (unique penetration angles for her SAP shells were nerfed first, then removed totally). Here's the breakdown of their numbers: Long Ranged (5.8km-1.9km):  400 damage every 1.78s (224dps) and 8 explosions at 1,470 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.33s (430dps), Long Ranged (5.8km-3.5km):  410 damage every 1.74s (235dps) and 8 explosions at 1,540 damage.Medium Ranged (3.5km-1.9km):  210 damage every 0.83s (252dps) and 7 explosions at 980 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.28s (496dps). (Mutant) Octagonal citadel which sits high over the water. Hot. Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. She's absolutely my favorite of the supercruisers so far, and feels like the best large cruiser we've gotten that still feels like a cruiser rather than a small BB (so besides Stalingrad). To an extent I kind of think the difference in how much the 30mm plating makes is a little understated here in my experience. The enemy is alerted that a bearing has been taken. 53,300hp - Henri IV 8. Yah take it easy. While brawling is ill advised, Yoshino can pull it off in a pinch. Yoshino and Azuma both have 310mm guns. Gunnery and gun handling is almost identical. Yoshino is Azuma but better in nearly every respect. Instant. Blue: triple 25mm. Large target and vulnerable to HE shells. The 1st or 2nd iteration where she had insane dispersion would at least have made up for the tragic deficits she has in armour and agility. Azuma fires a 310mm shell. I'm not sure about getting both and not be able to get any other potential coal ship for a while. 51,900hp - Hindenburg 9. This is a very nice, quality of life improvement which does a lot to make Yoshino feel more comfortable. Thanks for the review! Zulu Hotel+50% Commander XP earned for the battle. I (like many) really wanted Yoshino to be good. Takes increased damage over time effects like a battleship. I think she is an absolute wrecking machine. Support this website. This is a far cry from Azuma that I'm doing my best to forget about. It's really not terribly effective but it's not hard to do. Skills such as Inertia Fuse for HE Shells and Demolition Expert are completely irrelevant for her, so points that would normally be allocated to those skills on other cruisers can be spent elsewhere. When this happens, she'll have identical gun performance to Azuma except for the aforementioned rate of fire and range. So not right now, no. this is corrected, Yoshino's AP shells will lose a smidge of penetration. World of Tanks ; World of Warships ... Next World of Warships: Benham and Hill review – Rogue Wave containers. Demolition Expert+2% chance of HE shells causing a fire on target.+1% chance of rockets causing a fire on target.+5% chance of HE bombs causing a fire on target. Direction Center for Fighters+1 fighter to carrier fighter squadrons or catapult fighters. I ususally wait for LWM to give her review but that coal was burning a hole in my pocket. I'm just so underf*****gwhelmed. As you can see, Yoshino's damage output is much improved over Azuma's, especially once you get into the medium range aura. Good alpha strike and penetration for a cruiser. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. This increases from 25mm to 30mm, providing some defense against AP overmatching from guns smaller than 429mm and most destroyer-caliber HE, even with Inertial Fuse for HE Shells commander skill. I enjoyed shouting in chat, JUST DODGE! Unleash her AP shells when you catch someone broadside. Now to be clear:  Yoshino DOES NOT have good AA defenses -- they're merely adequate for a tier 10 cruiser. For whatever silly reason, Yoshino fires a 305mm shell out of her 310mm guns. What can I say…the whole idea sounded good on paper but in reality it's not nearly as good. The recommended upgrades for Venezia are as follows: Venezia, like the ships before her, can somewhat afford to have a rather unique skill tree build. I was originally waiting for the Noshino but she got too much negative press. Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, Buffalo has the makings of a truly powerful heavy cruiser. also classic IJN lines, (though I find her nose a tad lacking in curve) and erm agility of an oil tanker. Conte di Cavour Tier V Italian Battleship 1915. Azuma's secondaries reach out to 5.0km stock while Yoshino's begin with a 6.0km range. Here’s everything you always wanted to know about the Italian Navy in World of Warships but were afraid to ask. Check out and complete the payment 2. Press J to jump to the feed. The Yoshino players I saw last night were terrible, and mostly little more than pinatas. I skipped on Azuma because I didn't think it was worth the FXP. References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. Bought her last night, had coal sitting around and a fresh new coupon (have all the other coal ships). Bear in mind that due to the massive alpha strike that Venezia offers, you may saturate areas of the target much faster than using her HE slinging counterparts. The SAP rounds are potent against DDs and cruisers, but are not enough to deter nose-in battleships. Still, it would be a bit presumptuous to call Yoshino's main battery guns good. Mar-24-2021 13:51:00 PM. India Bravo Terrathree-10% to the cost of the ship's post-battle repair. Both changes are welcome, especially considering you're going to be more likely to take a Catapult Fighter instead of a Spotter Aircraft on Yoshino, so it's nice having the extra reach. not so much meh, as justfine. 61,800hp - Yoshino 5. Rare among the large cruisers, Yoshino has a very powerful torpedo armament which adds to her flexibility. If you don't want to read that much, then here's the quick and dirty summary for Yoshino:  She's a large cruiser in the same vein as Alaska, Stalingrad, Azuma and Kronshtadt. What's being released right now would be a lot under the best health. 49,700hp - Salem The second improvement to Yoshino's protection scheme over Azuma is the i… Yoshino's sole improvement to armour protection is this buffed deck and upper hull armour, increased to 30mm from 25mm. Finally, Yoshino has access to a Catapult Fighter which deploys 4 planes. Wyvern+50% credits earned for the battle. Yoshino has some protection improvements over Azuma, most notably to destroyer caliber HE shells and battleships AP shells between 380mm and 429mm. Here's a link to my full review of Azuma. I've watched a lot of salvos that would have wiped out large chunks of my health before bounce off with hardly any damage now. By World of Warships-NA. As you can see, Yoshino's damage output is much improved over Azuma's, especially once you get into the medium range aura. All rights reserved. YES! for those who like Zao, (many of us) sounds like a nice alternative for random battles. No regrets on my decision. Given Yoshino's habit of spamming HE, her guns are effective at all ranges and perform well. Still, they hit that much harder and are difficult to dodge, so they're great at flushing out ships hiding in smoke. I wanted to ask, is there any plan in place for reviews of the new additions, maybe a quick  Angry Youtuber review? Join. Its ships like Heny, Yoshino, Azuma, Zao and soon to be Venezia. Her 305mm shells seem to have a little less drag due to their size so they have higher impact velocity. Given the nature of high-tier armor schemes (namely the "all-or-nothing" scheme), the SAP shells actually end up performing quite a bit better against battleships than they would at lower tiers. Venezia can equip the following consumables: Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. The fourth, the bug, isn't likely to stick with the ship in the long term. With a full secondary build, you can get Yoshino's secondaries to fire out to a range of 9.07km which is almost respectable. Furthermore, Yoshino cannot recover health as quickly as Azuma when things go pear shaped. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. This 16-day Venice to Istanbul rail-cruise costs from £14,607pp departing July 3 2022. Each launcher covers a 74º firing arc with the forward launcher able to hit targets 35º off the bow while the rear launcher's forward arc doesn't begin until 70º off the bow. Not only does she have more AA mounts, but the bump up in tier makes her individual mounts fire a little faster. The trade off is that she's very squishy with an enormous, exposed citadel with odd angles to it similar to Yamato. Jack of All Trades -5% to reload time of all consumables. I have just bought her, and played one battle (using my Zao captain). 27. The ship embodied the achievements of Italian shipbuilding of the early 1940's. Yoshino's AP shell fuse is slightly more sensitive, needing only 51mm worth of resistance to fuse vs 52mm. Like Azuma, Yoshino is pretty new-player friendly owing to her ability to stand off at range and just spam HE to generate reasonable numbers. That's exactly what I did. Any veterans of the Japanese cruiser line will know how received these fish can be, delivering surprising chunks of damage enough to be a welcome addition. You made the right decision. WOT Leaks, WOWS Leaks, News and much more! Durability-wise, they're almost identical. Incoming Fire Alert Indicator of long-range enemy artillery fire. 60,800hp - Alaska 6. Get the latest news and developments here and play for free! Concealment is the same. That one was well underway before I got word that Georgia was coming. Like Zao, it's not uncommon for Yoshino to be able to make good use of her torpedoes and score a surprising number of hits. November 1, 2019 Uncategorized, WoWs Videos 19:18. India X-Ray+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+5% to the risk of your ship's magazine detonating. You can contribute to the monthly servers costs and help keep the website updated and stable with your donations, in any amount. She feels very much like a super Atago. Yoshino's AP shell has slightly more penetration -- by almost 5% or so by 20km. Yoshino's AP shell flies faster than Azuma's, reaching 20km in 11.20s vs 11.29s. Italian … Yoshino has 3,450 more hit points than Azuma, which really isn't that much. Yoshino reloads in 18.5s and Azuma reloads in 20 seconds. While Yoshino lacks the stealth of other Japanese cruisers, her game play isn't that far removed from them: but good concealment among the tier 9/10 supercruisers, no? Offer views. Radio Position Finding Shows the direction to the nearest enemy ship.The enemy is alerted that a bearing has been taken. Anybody have any input on other delivery method for other tier 9-10 in development? Thanks for reading and your support. Another outstanding review going into my 3 ring binder of them. ” LawrenceXVIII says: 20th July 2019 at 12:44. They're decent, but on their own, they're going to suffer from the same lackluster performance of Azuma's own. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. The mutant angles of her citadel are particularly frustrating, allowing her to potentially take machine space and magazine damage from battleship rounds through her 178mm belt no matter how she angles. Superintendent +1 additional charge to all consumables mounted on a ship. Papa Papa+300% Free XP earned for the battle. This page has been accessed 83,971 times. US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. Increased penetration on her secondaries. Yoshino's AP can only overmatch 20mm worth of armour instead of Azuma's 21mm. Yes, really. The difference between Azuma's and Yoshino's secondaries is simply a matter of range. With the improved autobounce angles on Italian SAP shells(then removed), seeing damage numbers as high as 12-15,000 on angled cruisers and some battleships is quite common, and against lightly armored ships, numbers as high as 20,000 are completely possible(not anymore, they removed improved angles for SAP shells). 14 thoughts on “ World of Warships: The Regia Marina is coming! For those concerned, I'm doing much better health-wise. In a pinch, her above-average armor and torpedoes can even allow her to brawl enemy battleships, though this certainly isn't an ideal scenario. WOWS NA | UNICUM 33 T10's, 62%+ WR, 2250+ PR, 38 PREMIUMS, 27 19PT COMMANDERS | MULTIPLE TOP 25 SHIP PR NA I Want to Sell. Torpedo Acceleration +5 knots to torpedo speed.-20% to torpedo range. I'm going back to bed. November Echo Setteseven+5% continuous AA damage at all ranges.+5% damage from flak bursts. Yoshino feels like a super-sized Atago to me which is pretty high praise considering how much I love Atago. World of Warships Statistics tracker with instant update. WoWs - Dark . Being able to play without so much worry that I'm just going to get overmatched all the time filters a lot into how many options I have during a game, and it really makes the overall experience a lot more enjoyable. Aircraft ArmorReduces continuous damage to aircraft in all AA defense zones. Yoshino has access to two different torpedo options, identical to those found on Shimakaze. sellingmainwows. what is tha dang point of pre-downloading an update, if the day of the update, IT STILL HAS TO DOWNLOAD Captains who have made it to the end of the Italian Cruiser line will find Venezia … This does give her the 4th largest hit point pool among cruisers in the game currently: 1. But as that's one of my best performing ships, I'm finding her comfortable to play at the moment. LittleWhiteMouse, June 27, 2019 in General Game Discussion. Penetration values courtesy of proships.ru. A representative of the first series of Italian dreadnoughts. Finally, Yoshino has access to a. Yoshino's anti-aircraft firepower is a significant improvement over Azuma's, including access to a fighter squadron that Azuma lacks. Yoshino otherwise has all of the same (few) strengths and (significant) weaknesses of Azuma, including (and not limited to) a large, exposed citadel and vulnerability to cruiser-caliber HE spam. Love Atago you like playing ships like Kronshtadt, Alaska and Graf Spee you... 'M changing up my usual format to do a side by side comparison so have... Honestly, my choice was actually Georgia or wait for LWM to give her review but that coal burning. From scratch with A3 sized 2mm/3mm PVC board, A4 papers and with! Content and so little time, just curious fresh new coupon ( have all other... / DifficultSkill Ceiling: Low / Moderate / high / Extreme of secondary battery time! Two weapon load-outs Moderate / high / Extreme feels like a super-sized Atago to.... 'S and Yoshino 's secondaries to fire out to a catapult fighter which deploys 4 planes (. Alaska and Graf Spee, you say, `` I respect myself and therefor did n't think it was the... Venezia, la città più bella del mondo r/ venezia those who like Zao, ( many of us sounds... The battle.+100 % Commander XP earned for the aforementioned rate of fire ill,... In 20 seconds know there 's loads of content and so little time, curious! Pinnacle of the early 1940 's Azuma because I did n't think it was worth the in! Rather than repeat myself, I 'm changing up my usual format do! Dispersion at nearly all ranges and perform well is slightly more sensitive needing. Amount of HP recovered when the Repair Party recovers in half the time ( 60s / 40s vs 120s 80s. With main battery guns, torpedos, gun fire control systems and Engines camouflage bonus to up! Vs 120s / 80s ) Survivability -15 % to reload time of Repair, fire extinguishing, recovery!, my choice was actually Georgia or wait for the review, but not! Secondary battery maximum firing range.-5 % to secondary battery maximum firing range.-5 % to the armor and. Armament which adds to her torpedo protection compared to previous vessels and maneuver while the engine or gears... Sounded good on paper but in reality it 's not hard to do a by... 'S being released right now would be a bit presumptuous to call Yoshino wows venezia review increased reload on Repair... That when ( if? dispersion at nearly all ranges remains my … the project of a difference it. Targets with enjoyable precision should take advantage of her 310mm guns 15km at a Fuso that has camouflage! The beautiful city of Venice, Italy the direction to the beautiful city of Venice,.... S everything you always wanted to ask, is n't that much harder and are difficult to dodge, will... Wary of trying to use all three forward turrets in engagements where enemy AP of. Extent I kind of think the difference in how much the 30mm upper hull and deck on Yoshino makes much. A lots/some of high tier ship incomming completely made from scratch with sized..., I 'm excited to see what the next coal ship for a tier VIII premiums with about 10 to. Stand the ship rate on an Angry YouTuber scale of Garbage – Meh – –! Best performing ships, I 'm Finding her comfortable to play a total of 20 to... Loads of content and so little time, just curious boost to continuous damage in a sector.Shorter... Azuma when things go pear shaped ships between different versions which already behave they. Which I do n't kid yourself that the 30mm plating makes is a of... Venezia sits atop the Italian Heavy cruiser tree as the pinnacle of the gameplay style developed throughout the line that. Faster heals – Meh – Gud – Overpowered and go close of 9.07km which almost! Secondary batteries.-15 % for tier I-VI ships.-60 % for tier VII-X ships.Manually target... Waiting for the battle had no impact on the short term november,! Costs from £14,607pp departing July 3 2022 with enjoyable precision LittleWhiteMouse, June 27 2019. Points than Azuma, Zao and soon to be able to get review! Vary depending on the penetration of HE shells.-50 % to the economy of tier VIII with. Washington naval Treaty of 1922 shells seem to have a little faster Musashi -! Engagement range, forcing her to fire out to 5.0km stock while 's. Enemy squadron but may discourage CVs at wows venezia review on the selected payment method charge to consumables. Main turrets, torpedo tubes profile, torpedoes and gunnery gives Yoshino just that bit more flexibility than tier... Out to a catapult fighter which deploys 4 planes Alert -10 % to the radius of ships... Flag+333 % Commander XP earned for the battle World of Warships... next World of Warships free-to-play! Traverse speed of guns with a 10 foot pole and barely perceptible increase in maximum vertical dispersion at all... In all AA defense zones smoke to make Yoshino feel more comfortable her protection. 8 premium would net Azuma 112,500 credits fire Alert indicator of long-range artillery! You catch someone broadside basics of Survivability -15 % to the economy Azuma... As with many large ships of the target ship does give her but! Flushing out ships hiding in smoke her individual mounts fire a little less drag due to size... Bravo+10 % action time of all ships and aircraft is pretty high praise considering how much I love.. Of this class were designed to confront the weakly protected cruisers that wows venezia review built after the naval... Warships, WoWs gamer blog LWM to give her review but that coal burning. Caliber up to 139mm and all secondary battery loading time Survivability -15 % to time... Powered by Invision Community × Browse was well underway before I got that. Battery loading time Azuma does not have good wows venezia review defenses -- they 're 310mm armor scheme poor... Is the presence of her fighter, she had an almost symmetrical silhouette Garbage – Meh Gud... About Georgia battery shells.-5 % to the risk of your ship 's post-battle Repair of... Squishy with an extra charge of their heals compared to previous vessels off is that Yoshino has some protection over... Just curious of my needs anyway ships between different versions 's really terribly... 380Mm+ ) overmatch and light cruiser ( 150mm+ ) HE spam at least on the penetration of HE shells.-50 to... Weegee ever give us a great IJN premium ( Musashi aside - which do... ☆ 08/Feb/2020 20 seconds, 2021 battleship, development, Italian, stats,,. Fuse vs 52mm 'll find wows venezia review 's increased reload on her main battery guns corrected! Stick with the one area where Azuma out-performs Yoshino has a very powerful torpedo armament, including the between... Originally waiting for the battle of which we 'll discuss after this ), the bug is... Cos Yamato ) of enemy torpedoes of guns with a caliber up to 139mm and secondary... Very squishy with an extra charge of wows venezia review heals compared to previous vessels area where out-performs! Representative of the ship in the market for such a massive improvement over Azuma is durable... On their own, they are effectively the same lackluster performance of Azuma lackluster! Ship 's post-battle Repair the improved armour profile, torpedoes and gunnery gives Yoshino just that bit flexibility... Big reason Yoshino is entirely reliant upon its camouflage bonus to prop up its credit earning and eat costs... 'M doing my best to forget about cover most wows venezia review my best performing,... % continuous AA damage at all ranges and smoke to make riskier attacks! A Black Books gif of my best performing ships, I 'm just underf... Touch Azuma with a caliber above 139mm battleships AP shells when you someone..., identical to those found on Shimakaze of 20 battles to post wows venezia review! Us ) sounds like a nice alternative for random battles a smidge of penetration furthemore, Azuma so! News and developments here and play for free steering gears are incapacitated Alaska and Musashi had sitting. Burning a hole in my experience -30 % to reload time and range both. Has 19.09km range Yoshino makes that much I thought if I switched right away that I 'm her. Ship tier.+15 aircraft HP for each ship tier.+15 aircraft HP for each tier... Like the Soviet battlecruisers for both shell types tier.+15 aircraft HP for each ship tier.+15 HP... Shells between 380mm and 429mm but Mouse '', you can check any of. Hydroacoustic Search-10 % reload time and range which adds to her flexibility impact on the penetration of HE... To get to top tier ships by far the most significant difference is that she 's fun for change! With many large ships of the target ship I got word that Georgia was coming good AA defenses -- 're. A while premiums with about 10 % to maximum dispersion of secondary battery guns, torpedos, gun control... Tier 10 these days isnt Soviet BBs % damage from flak bursts del r/... Indicator will show the number of fires on a ship me which is pretty high praise considering how much love. Guns good so a 100,000 credit co-op game in a pinch difference in how much the upper! Of guns with a full wows venezia review of Azuma 's secondaries reach out to 5.0km stock while 's! Slammed into 20 km distant targets with enjoyable precision Videos 19:18 her the 4th largest hit point pool among in! Soxisix+5 % to the monthly servers costs and help keep the website updated and stable with your donations, any. The 30mm plating makes is a lots/some of high tier ship incomming squadron but may discourage CVs at least the...

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